Home / Magic: The Gathering / Doctor Who / Run for Your Life
Run for Your Life
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Instant

Run for Your Life

rare · Instant · Doctor Who
$0.31
Low
$0.37
Market
$0.46
High

Oracle Text

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Card Details

-/-Power / Toughness
{U}{R}Mana Cost
1Prints

Character Background

“Run for Your Life” is the kind of instant that feels like a squad breaking formation—except the rules say you can sprint too. In gameplay terms, it grants one or two target creatures haste until end of turn, letting them attack immediately and compressing your tempo window, while the “can’t be blocked…except by creatures with haste” clause forces opponents to either race with their own haste threats or lose the trade. The Escape cost ({2}{U}{R}, exiling four other cards from your graveyard) turns the card into a resilience tool: once you’ve stocked your graveyard, you can keep deploying pressure even after removal. Build for synergy with graveyard-matter and fast creatures—look for decks that benefit from self-mill, recursion, or low-cost threats with relevant keywords—so Escape becomes an engine rather than a one-off. This card primarily supports tempo and aggressive pressure, snapping you from setup to lethal turns.

Generated using gpt-5.4-nano

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Suggested Pricing
$0.31 - $0.46
At the current market price of $0.37.
Average Time to Sell
3 days
At the current market price of $0.37.

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Character Background

“Run for Your Life” is the kind of instant that feels like a squad breaking formation—except the rules say you can sprint too. In gameplay terms, it grants one or two target creatures haste until end of turn, letting them attack immediately and compressing your tempo window, while the “can’t be blocked…except by creatures with haste” clause forces opponents to either race with their own haste threats or lose the trade. The Escape cost ({2}{U}{R}, exiling four other cards from your graveyard) turns the card into a resilience tool: once you’ve stocked your graveyard, you can keep deploying pressure even after removal. Build for synergy with graveyard-matter and fast creatures—look for decks that benefit from self-mill, recursion, or low-cost threats with relevant keywords—so Escape becomes an engine rather than a one-off. This card primarily supports tempo and aggressive pressure, snapping you from setup to lethal turns.

Generated using gpt-5.4-nano · Updated at 2026-03-27 20:15:42 UTC

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