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Restless Vinestalk
Oracle Text
This land enters tapped.
{T}: Add {G} or {U}.
{3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Card Details
Character Background
Restless Vinestalk is a flexible value land that fits best in Simic tempo or midrange shells, where mana smoothing and late-game pressure both matter. It enters tapped, so it asks for a little setup, but in return it produces either green or blue and eventually turns into a 5/5 trampling attacker, letting a deck keep threat density high without dedicating extra spell slots. The attack trigger is especially strong in creature decks that want to push favorable combats: turning another attacker or utility creature into a 3/3 can force awkward blocks, rescue a small evasive body from trading down, or let a token swing as meaningful damage. It pairs well with ramp and land-centric strategies, since a land that becomes a creature still advances mana development while threatening damage later. In Wilds of Eldraine terms, it feels like an overgrown path refusing to stay passive, and that stubbornness translates into steady pressure in grindy games.
Generated using gpt-5.4-mini
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Character Background
Restless Vinestalk is a flexible value land that fits best in Simic tempo or midrange shells, where mana smoothing and late-game pressure both matter. It enters tapped, so it asks for a little setup, but in return it produces either green or blue and eventually turns into a 5/5 trampling attacker, letting a deck keep threat density high without dedicating extra spell slots. The attack trigger is especially strong in creature decks that want to push favorable combats: turning another attacker or utility creature into a 3/3 can force awkward blocks, rescue a small evasive body from trading down, or let a token swing as meaningful damage. It pairs well with ramp and land-centric strategies, since a land that becomes a creature still advances mana development while threatening damage later. In Wilds of Eldraine terms, it feels like an overgrown path refusing to stay passive, and that stubbornness translates into steady pressure in grindy games.
Generated using gpt-5.4-mini · Updated at 2026-10-09 09:10:44 UTC
