Viewing offers in Near Mint condition
Iris
Oracle Text
During this turn, your Pokémon’s attacks do 10 more damage to the Active Pokémon for each Prize card your opponent has taken (before applying Weakness and Resistance).
Card Details
Character Background
Iris is a cleanly aggressive Trainer from Plasma Blast that rewards you for fighting from behind on the scoreboard, turning every attack this turn into a scaling finisher against the Active Pokémon. In practice, this is best in tempo and comeback-oriented decks, especially ones that can deliver meaningful damage with a single attack rather than spread across multiple hits. The damage bonus stacks per Prize card your opponent has already taken, so Iris becomes increasingly threatening as the game drags on and your opponent closes in on victory; that makes it ideal for forcing awkward math and stealing games with one decisive swing. It pairs especially well with decks that can manipulate damage thresholds, such as efficient Basic attackers, prize-trading setups, or builds that already use strong one-turn burst effects. When deckbuilding, favor attackers that are just short of clean knockouts, because Iris often pushes them over the line.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Iris
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Iris is a cleanly aggressive Trainer from Plasma Blast that rewards you for fighting from behind on the scoreboard, turning every attack this turn into a scaling finisher against the Active Pokémon. In practice, this is best in tempo and comeback-oriented decks, especially ones that can deliver meaningful damage with a single attack rather than spread across multiple hits. The damage bonus stacks per Prize card your opponent has already taken, so Iris becomes increasingly threatening as the game drags on and your opponent closes in on victory; that makes it ideal for forcing awkward math and stealing games with one decisive swing. It pairs especially well with decks that can manipulate damage thresholds, such as efficient Basic attackers, prize-trading setups, or builds that already use strong one-turn burst effects. When deckbuilding, favor attackers that are just short of clean knockouts, because Iris often pushes them over the line.
Generated using gpt-5.4-mini · Updated at 2026-09-04 12:10:43 UTC
