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Cacturne
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare · Pokemon - Stage1 - Grass

Cacturne

Rare · Pokemon - Stage1 - Grass · Plasma Freeze
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Rapid-Fire Needles (60): Does 30 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack Payback (30): If your opponent has only 1 Prize card left, this attack does 60 more damage and discard an Energy attached to the Defending Pokémon.

Card Details

-/-Power / Toughness
-Mana Cost
11Prints

Character Background

Cacturne from Sandstorm is a sneaky Stage 1 that fits best in a tempo-control game plan, punishing opponents for taking the obvious route and then slipping damage through with precision. Poison Payback makes every attack into your Active Cacturne a potential trap: even if it falls, the attacker may be left poisoned, which can swing trades and discourage aggressive swings. That ability pairs especially well with healing, damage reduction, or ways to force awkward attacks into your Active slot, while Feint Attack gives you reliable pressure by targeting any Pokémon and ignoring defensive effects, making it excellent for picking off support Pokémon or bypassing bulky walls. In deckbuilding, pair Cacturne with disruption and poison-synergy cards so the extra Poison damage matters more, and consider switching cards to bring it up only when you want the counterstrike to trigger. It rewards patient play, board control, and careful target selection.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Cacturne from Sandstorm is a sneaky Stage 1 that fits best in a tempo-control game plan, punishing opponents for taking the obvious route and then slipping damage through with precision. Poison Payback makes every attack into your Active Cacturne a potential trap: even if it falls, the attacker may be left poisoned, which can swing trades and discourage aggressive swings. That ability pairs especially well with healing, damage reduction, or ways to force awkward attacks into your Active slot, while Feint Attack gives you reliable pressure by targeting any Pokémon and ignoring defensive effects, making it excellent for picking off support Pokémon or bypassing bulky walls. In deckbuilding, pair Cacturne with disruption and poison-synergy cards so the extra Poison damage matters more, and consider switching cards to bring it up only when you want the counterstrike to trigger. It rewards patient play, board control, and careful target selection.

Generated using gpt-5.4-mini · Updated at 2026-08-12 07:10:45 UTC

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