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Jumpluff
NM
LP
MP
HP

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Rare Holo · Pokemon - Stage2 - Grass

Jumpluff

Rare Holo · Pokemon - Stage2 - Grass · Secret Wonders
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Cotton Spore: Whenever Jumpluff would be damaged by your opponent's attack, flip a coin. If heads, prevent all damage done to Jumpluff by that attack.
Attack Cottonweed Punch: Flip 2 coins. Choose 1 of your opponent's Pokémon. For each heads, this attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Card Details

-/-Power / Toughness
-Mana Cost
14Prints

Character Background

Jumpluff from Neo Genesis is a classic tempo-and-control Stage 2 that turns modest damage into awkward pressure. Sleep Powder is the headline: 20 damage plus Sleep can steal a turn, disrupt evolution chains, and force the opponent to spend resources on switching or retreating instead of advancing their board. Leech Seed adds staying power, letting Jumpluff slowly recover damage counters while chipping away, which makes it especially annoying in longer games where every attack matters. Its best home is a disruption-heavy Grass deck that can set up quickly and keep opposing Active Pokémon stuck. Pair it with acceleration and search effects that help a Stage 2 come online consistently, and consider support that punishes stalled Retreat costs or stacks status effects. Jumpluff rarely wins by brute force; it wins by making the opponent play inefficiently until the damage and poison-like attrition quietly take over.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Jumpluff from Neo Genesis is a classic tempo-and-control Stage 2 that turns modest damage into awkward pressure. Sleep Powder is the headline: 20 damage plus Sleep can steal a turn, disrupt evolution chains, and force the opponent to spend resources on switching or retreating instead of advancing their board. Leech Seed adds staying power, letting Jumpluff slowly recover damage counters while chipping away, which makes it especially annoying in longer games where every attack matters. Its best home is a disruption-heavy Grass deck that can set up quickly and keep opposing Active Pokémon stuck. Pair it with acceleration and search effects that help a Stage 2 come online consistently, and consider support that punishes stalled Retreat costs or stacks status effects. Jumpluff rarely wins by brute force; it wins by making the opponent play inefficiently until the damage and poison-like attrition quietly take over.

Generated using gpt-5.4-mini · Updated at 2026-08-10 19:10:43 UTC

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