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Houndoom
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Stage1 - Fire

Houndoom

Uncommon · Pokemon - Stage1 - Fire · Legends Awakened
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Revenge Fang: If you have less Benched Pokémon than your opponent, each of Houndoom's attacks does 40 more damage to the Active Pokémon (before applying Weakness and Resistance).
Attack Burning Sensation (20): If the Defending Pokémon already has any damage counters on it, the Defending Pokémon is now Burned.
Attack Bright Flame (60): Flip a coin. If tails, discard 2 Fire Energy attached to Houndoom.

Card Details

-/-Power / Toughness
-Mana Cost
33Prints

Character Background

Houndoom from Neo Discovery is a classic Dark-type Stage 1 that rewards aggressive tempo play with a nasty pressure-over-time plan. Crunch is the real centerpiece: for 30 damage, it sets a punishing window where every later hit into the Defending Pokémon gains 20 extra damage, making Houndoom excellent at forcing awkward trades and setting up knockouts for the rest of your turn or next turn. That makes it especially strong in a tempo or disruption shell, where you want to land an early hit and then pivot into heavier attackers. Flamethrower offers a solid 50 damage ceiling, but the Energy discard means it works best when you can reliably recycle attachments or use it as a finisher. Pair Houndoom with damage boosters or follow-up attackers that can exploit Crunch’s effect immediately, since the card shines when your deck can keep the pressure rolling rather than sitting back.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Houndoom from Neo Discovery is a classic Dark-type Stage 1 that rewards aggressive tempo play with a nasty pressure-over-time plan. Crunch is the real centerpiece: for 30 damage, it sets a punishing window where every later hit into the Defending Pokémon gains 20 extra damage, making Houndoom excellent at forcing awkward trades and setting up knockouts for the rest of your turn or next turn. That makes it especially strong in a tempo or disruption shell, where you want to land an early hit and then pivot into heavier attackers. Flamethrower offers a solid 50 damage ceiling, but the Energy discard means it works best when you can reliably recycle attachments or use it as a finisher. Pair Houndoom with damage boosters or follow-up attackers that can exploit Crunch’s effect immediately, since the card shines when your deck can keep the pressure rolling rather than sitting back.

Generated using gpt-5.4-mini · Updated at 2026-07-29 10:10:45 UTC

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