Viewing offers in Near Mint condition
Shiftry
Oracle Text
Ability Fan Away: Once during your turn (before your attack), you may flip a coin. If heads, return 1 Energy card attached to the Defending Pokémon to your opponent's hand. This power can't be used if Shiftry is affected by a Special Condition.
Attack Light Touch Throw (80-): Does 80 damage minus 10 damage for each Energy attached to the Defending Pokémon.
Card Details
Set
Character Background
Shiftry from Sandstorm is a classic control-leaning Stage 2 that rewards patience and board pressure rather than raw aggression. Its Fan Away ability can quietly steal tempo by bouncing an Energy back to the opponent’s hand, especially if you keep Shiftry active and protected while forcing awkward attachments; even a single successful use can disrupt a key attacker or delay a big attack by a full turn. Light Touch Throw complements that plan by hitting hardest when the opponent has loaded up Energy, which is exactly when you want to punish them for overcommitting. This makes Shiftry best suited to tempo-control decks that aim to slow the game, not race it. Deckbuilding tip: pair it with Energy denial and gust effects so you can repeatedly target the same powered-up Pokémon, and consider cards that help protect Shiftry from Special Conditions, since Fan Away shuts off if it’s afflicted.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Shiftry
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Shiftry from Sandstorm is a classic control-leaning Stage 2 that rewards patience and board pressure rather than raw aggression. Its Fan Away ability can quietly steal tempo by bouncing an Energy back to the opponent’s hand, especially if you keep Shiftry active and protected while forcing awkward attachments; even a single successful use can disrupt a key attacker or delay a big attack by a full turn. Light Touch Throw complements that plan by hitting hardest when the opponent has loaded up Energy, which is exactly when you want to punish them for overcommitting. This makes Shiftry best suited to tempo-control decks that aim to slow the game, not race it. Deckbuilding tip: pair it with Energy denial and gust effects so you can repeatedly target the same powered-up Pokémon, and consider cards that help protect Shiftry from Special Conditions, since Fan Away shuts off if it’s afflicted.
Generated using gpt-5.4-mini · Updated at 2026-08-08 16:10:47 UTC
