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Dark Crobat
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare · Pokemon - Stage2 - Grass/Darkness

Dark Crobat

Rare · Pokemon - Stage2 - Grass/Darkness · Team Rocket Returns
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Black Beam: Once during your turn (before your attack), if Dark Crobat is your Active Pokémon, you may choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. This power can't be used if Dark Crobat is affected by a Special Condition.
Attack Dark Drain: Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Remove from Dark Crobat a number of damage counters equal to the number of your opponent's Pokémon in play.
Attack Skill Dive: Does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Dark Crobat is built for a control-oriented tempo plan, using its Active-only Black Beam to pressure the opponent with repeatable Poison while forcing awkward switching decisions. In a Team Rocket Returns deck, it shines when you can keep the Active slot protected and the board clogged, because Black Beam turns every turn into a poison tax that pairs well with chip damage and retreat disruption. Dark Drain is the real swing card: spreading 10 to every opposing Pokémon can soften Bench setups, break Focus Sash-style durability, and then heal Dark Crobat based on the enemy board, making it surprisingly hard to race if the opponent has a full field. Pair it with gust effects and Poison synergies, plus ways to move it Active reliably, so you can set up Black Beam before pivoting into a broader board-wear strategy. Skill Dive adds flexible targeting when you only need to finish one key Pokémon.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Dark Crobat is built for a control-oriented tempo plan, using its Active-only Black Beam to pressure the opponent with repeatable Poison while forcing awkward switching decisions. In a Team Rocket Returns deck, it shines when you can keep the Active slot protected and the board clogged, because Black Beam turns every turn into a poison tax that pairs well with chip damage and retreat disruption. Dark Drain is the real swing card: spreading 10 to every opposing Pokémon can soften Bench setups, break Focus Sash-style durability, and then heal Dark Crobat based on the enemy board, making it surprisingly hard to race if the opponent has a full field. Pair it with gust effects and Poison synergies, plus ways to move it Active reliably, so you can set up Black Beam before pivoting into a broader board-wear strategy. Skill Dive adds flexible targeting when you only need to finish one key Pokémon.

Generated using gpt-5.4-mini · Updated at 2026-07-31 16:10:44 UTC

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