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Dark Magneton
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Stage1 - Lightning/Darkness

Dark Magneton

Uncommon · Pokemon - Stage1 - Lightning/Darkness · Team Rocket Returns
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Magnetic Lines (20): If your opponent has at least 2 Pokémon in play, move a basic Energy card from the Defending Pokémon to another of your opponent's Pokémon.
Attack Poison Pulse (40): The Defending Pokémon is now Poisoned.

Card Details

-/-Power / Toughness
-Mana Cost
3Prints

Character Background

Dark Magneton from Team Rocket is a sneaky Lightning Stage 1 that leans hardest into tempo and disruptive control. Sonicboom is the clean, reliable attack here: 40 damage that ignores Weakness and Resistance, making it a stable early-to-midgame option against fragile Basics and awkward matchups alike. Magnetic Lines adds the real menace, letting you steal a basic Energy from the Active and potentially shuffle it onto a Benched target, which can break an opponent’s attack timing or strand a powered-up threat. This makes Dark Magneton especially strong in denial-focused decks that aim to slow the opponent while keeping pressure up. Pair it with Energy acceleration or retreat support so you can keep attacking while the opponent stumbles; cards that punish Benching or benefit from resource denial fit well alongside it. In play, it rewards smart target selection more than raw damage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Dark Magneton from Team Rocket is a sneaky Lightning Stage 1 that leans hardest into tempo and disruptive control. Sonicboom is the clean, reliable attack here: 40 damage that ignores Weakness and Resistance, making it a stable early-to-midgame option against fragile Basics and awkward matchups alike. Magnetic Lines adds the real menace, letting you steal a basic Energy from the Active and potentially shuffle it onto a Benched target, which can break an opponent’s attack timing or strand a powered-up threat. This makes Dark Magneton especially strong in denial-focused decks that aim to slow the opponent while keeping pressure up. Pair it with Energy acceleration or retreat support so you can keep attacking while the opponent stumbles; cards that punish Benching or benefit from resource denial fit well alongside it. In play, it rewards smart target selection more than raw damage.

Generated using gpt-5.4-mini · Updated at 2026-07-31 20:10:45 UTC

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