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Latios Star
Oracle Text
Attack Miraculous Light (10): Remove 1 damage counter and all Special Conditions from Latios Star.
Attack Shining Star (50+): If the Defending Pokémon is a Stage 2 Evolved Pokémon, discard all Energy cards attached to Latios Star and this attack does 50 damage plus 100 more damage.
Card Details
Set
Character Background
Latios Star is a sleek, high-ceiling Basic Colorless attacker that leans into tempo and punishing spread-out evolution decks. In lore terms, it feels like a swift, elusive legendary that slips in, cleanses itself with Miraculous Light, then threatens a devastating counterstrike when the opponent commits to a Stage 2. The first attack is modest, but removing a damage counter and all Special Conditions gives Latios Star surprising staying power, letting you buy turns against poison, burn, or paralysis while preserving a crucial attacker. Shining Star is the real payoff: 150 damage into Stage 2 Pokémon can swing games hard, but only if you can manage the Energy discard. It works best in a deck with strong Energy acceleration or recycling, such as attachment engines and recovery cards, so you can rearm quickly after the burst. Build it as a flexible tempo finisher, not a mainline bruiser.
Generated using gpt-5.4-mini
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Character Background
Latios Star is a sleek, high-ceiling Basic Colorless attacker that leans into tempo and punishing spread-out evolution decks. In lore terms, it feels like a swift, elusive legendary that slips in, cleanses itself with Miraculous Light, then threatens a devastating counterstrike when the opponent commits to a Stage 2. The first attack is modest, but removing a damage counter and all Special Conditions gives Latios Star surprising staying power, letting you buy turns against poison, burn, or paralysis while preserving a crucial attacker. Shining Star is the real payoff: 150 damage into Stage 2 Pokémon can swing games hard, but only if you can manage the Energy discard. It works best in a deck with strong Energy acceleration or recycling, such as attachment engines and recovery cards, so you can rearm quickly after the burst. Build it as a flexible tempo finisher, not a mainline bruiser.
Generated using gpt-5.4-mini · Updated at 2026-08-11 23:40:44 UTC
