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Sabrina's Gastly
Oracle Text
Attack Lick (10): Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Attack Fade Out (30): Return Sabrina's Gastly and all Energy cards attached to it to your hand. (Discard all other cards attached to Sabrina's Gastly.)
Card Details
Character Background
Sabrina’s Gastly is a classic control-tempo piece from Gym Heroes, using a cheap Basic Psychic body to buy time while quietly restricting the opponent’s options. Spook for 20 is modest damage, but the real prize is the no-retreat clause, which can strand an awkward Active Pokémon and force the opponent to burn Switch effects or promotion tools. That makes it especially strong in disruption-focused Psychic decks that want to slow the game, pick off setup targets, and keep pressure on fragile Basics. It pairs well with effects that already punish retreating or switching, since forcing a trapped target to sit in the Active spot compounds the tempo gain. In deckbuilding, consider supporting it with energy acceleration or extra Psychic Energy so you can attack early and repeatedly, and use Gust-style effects to drag up something expensive before Spook locks it in place. It is not a raw damage threat, but it shines as a nuisance that shapes the board.
Generated using gpt-5.4-mini
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Character Background
Sabrina’s Gastly is a classic control-tempo piece from Gym Heroes, using a cheap Basic Psychic body to buy time while quietly restricting the opponent’s options. Spook for 20 is modest damage, but the real prize is the no-retreat clause, which can strand an awkward Active Pokémon and force the opponent to burn Switch effects or promotion tools. That makes it especially strong in disruption-focused Psychic decks that want to slow the game, pick off setup targets, and keep pressure on fragile Basics. It pairs well with effects that already punish retreating or switching, since forcing a trapped target to sit in the Active spot compounds the tempo gain. In deckbuilding, consider supporting it with energy acceleration or extra Psychic Energy so you can attack early and repeatedly, and use Gust-style effects to drag up something expensive before Spook locks it in place. It is not a raw damage threat, but it shines as a nuisance that shapes the board.
Generated using gpt-5.4-mini · Updated at 2026-10-08 08:10:45 UTC
