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Machamp GL
Oracle Text
Attack Cross-Cut (30): If the Defending Pokémon is an Evolved Pokémon, this attack does 30 damage plus 20 more damage.
Attack Brush Off: Put the Defending Pokémon and all cards attached to it on top of your opponent's deck. Your opponent shuffles his or her deck afterward. (If your opponent doesn't have any Benched Pokémon, this attack does nothing.)
Card Details
Character Background
Machamp GL from Rising Rivals is a straightforward Fighting bruiser that leans into tempo and disruption, making it best suited for an aggressive control plan rather than pure brute-force damage. Cross-Cut is modest on paper, but the bonus against Evolved Pokémon lets it punish midgame threats efficiently, especially when paired with tools that help it reach key knockouts quickly. Brush Off is the real game-winner: putting the Defending Pokémon and all attached cards on top of the opponent’s deck can reset a built-up attacker, erase Energy attachments, and buy you a huge tempo swing, though it only works if the opponent still has Bench space. In deckbuilding, it pairs well with disruption cards that limit Bench development and with Fighting support that accelerates Energy or improves damage output, since you want to force awkward board states and keep the pressure rolling.
Generated using gpt-5.4-mini
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Character Background
Machamp GL from Rising Rivals is a straightforward Fighting bruiser that leans into tempo and disruption, making it best suited for an aggressive control plan rather than pure brute-force damage. Cross-Cut is modest on paper, but the bonus against Evolved Pokémon lets it punish midgame threats efficiently, especially when paired with tools that help it reach key knockouts quickly. Brush Off is the real game-winner: putting the Defending Pokémon and all attached cards on top of the opponent’s deck can reset a built-up attacker, erase Energy attachments, and buy you a huge tempo swing, though it only works if the opponent still has Bench space. In deckbuilding, it pairs well with disruption cards that limit Bench development and with Fighting support that accelerates Energy or improves damage output, since you want to force awkward board states and keep the pressure rolling.
Generated using gpt-5.4-mini · Updated at 2026-08-12 05:20:43 UTC
