Home / Pokemon / Rising Rivals / Steelix GL
Steelix GL
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Basic - Metal

Steelix GL

Uncommon · Pokemon - Basic - Metal · Rising Rivals
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Mend: Search your discard pile for a Metal Energy card and attach it to Steelix If you do, remove 1 damage counter from Steelix .
Attack Squeeze (30+): Flip a coin. If heads, this attack does 30 damage plus 50 more damage and the Defending Pokémon is now Paralyzed.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Steelix GL from Rising Rivals is a sturdy value-and-control piece that rewards you for grinding rather than rushing. Its game plan is simple: absorb pressure, recycle Metal Energy with Attack Mend, and keep itself healthy while you set up a midgame lock. The self-attachment plus damage-counter removal makes it especially efficient in slower Metal shells, where every recovered Energy can become both a resource swing and a small heal. Once online, Squeeze threatens a respectable 30 damage baseline with a high-impact coin flip upside: 80 total damage and Paralysis can steal turns and force awkward retreats. It fits best in decks that can repeatedly move or recover Metal Energy, such as lists using discard-based acceleration or energy recursion from the discard pile. Pairing it with effects that reduce damage or increase tankiness helps Steelix GL stay on board long enough to convert incremental advantage into a control finish.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Steelix GL from Rising Rivals is a sturdy value-and-control piece that rewards you for grinding rather than rushing. Its game plan is simple: absorb pressure, recycle Metal Energy with Attack Mend, and keep itself healthy while you set up a midgame lock. The self-attachment plus damage-counter removal makes it especially efficient in slower Metal shells, where every recovered Energy can become both a resource swing and a small heal. Once online, Squeeze threatens a respectable 30 damage baseline with a high-impact coin flip upside: 80 total damage and Paralysis can steal turns and force awkward retreats. It fits best in decks that can repeatedly move or recover Metal Energy, such as lists using discard-based acceleration or energy recursion from the discard pile. Pairing it with effects that reduce damage or increase tankiness helps Steelix GL stay on board long enough to convert incremental advantage into a control finish.

Generated using gpt-5.4-mini · Updated at 2026-08-11 22:40:42 UTC

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