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Cyrus's Initiative
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Trainer

Cyrus's Initiative

Uncommon · Trainer · Supreme Victors
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Flip 2 coins. If either of them is heads, look at your opponent's hand. For each heads, choose 1 card from your opponent's hand and put it on the bottom of your opponent's deck in any order.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Cyrus’s Initiative is a classic disruption Supporter that best fits tempo and control decks, especially builds trying to buy time while denying the opponent key pieces. The effect is swingy but potent: if at least one coin lands heads, you get to peek at the opponent’s hand, and each heads lets you tuck away a card on the bottom of their deck, which is often better than simple discard because it removes the card from immediate recursion or search loops. It pairs especially well with decks that can capitalize on stalled turns, such as spread or lock strategies, and it shines when you can force awkward hands after prior pressure from cards like hand disruption or resource denial. Deckbuilding tip: maximize its impact by playing it alongside other Cyrus-themed control tools or effects that punish low hand sizes, since even one successful heads can strand their best option far from reach. The flavor feels fittingly calculated and intrusive, matching a sneaky, strategic villainous plan.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Cyrus’s Initiative is a classic disruption Supporter that best fits tempo and control decks, especially builds trying to buy time while denying the opponent key pieces. The effect is swingy but potent: if at least one coin lands heads, you get to peek at the opponent’s hand, and each heads lets you tuck away a card on the bottom of their deck, which is often better than simple discard because it removes the card from immediate recursion or search loops. It pairs especially well with decks that can capitalize on stalled turns, such as spread or lock strategies, and it shines when you can force awkward hands after prior pressure from cards like hand disruption or resource denial. Deckbuilding tip: maximize its impact by playing it alongside other Cyrus-themed control tools or effects that punish low hand sizes, since even one successful heads can strand their best option far from reach. The flavor feels fittingly calculated and intrusive, matching a sneaky, strategic villainous plan.

Generated using gpt-5.4-mini · Updated at 2026-09-17 21:40:46 UTC

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