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Drifblim FB
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare Holo · Pokemon - Basic - Psychic

Drifblim FB

Rare Holo · Pokemon - Basic - Psychic · Supreme Victors
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Pump Up: If your opponent has 3 or less Prize cards left, Drifblim FB gets +40 HP.
Attack Shadow Ball: Choose 1 of your opponent's Benched Pokémon. This attack does 40 damage to that Pokémon. Apply Weakness and Resistance.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Drifblim FB is a sneaky control piece that leans into late-game pressure rather than raw aggression. Pump Up can be deceptively important: once your opponent is down to three Prize cards, the extra 40 HP makes this Basic much harder to cleanly remove, letting it stick around to finish a close game. Its main attack, Shadow Ball, is the real annoyance, sniping 40 damage at a chosen Benched Pokémon with Weakness and Resistance applied. That makes it ideal for tempo and disruption, especially against decks that rely on evolving support Pokémon or fragile setup targets. In practice, Drifblim FB pairs well with effects that spread damage or force awkward Bench positioning, and it appreciates cards that help it survive long enough to become a late-game nuisance. Build it into a deck that can keep the board under pressure, then use Shadow Ball to pick off key pieces while your opponent scrambles to recover.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Drifblim FB is a sneaky control piece that leans into late-game pressure rather than raw aggression. Pump Up can be deceptively important: once your opponent is down to three Prize cards, the extra 40 HP makes this Basic much harder to cleanly remove, letting it stick around to finish a close game. Its main attack, Shadow Ball, is the real annoyance, sniping 40 damage at a chosen Benched Pokémon with Weakness and Resistance applied. That makes it ideal for tempo and disruption, especially against decks that rely on evolving support Pokémon or fragile setup targets. In practice, Drifblim FB pairs well with effects that spread damage or force awkward Bench positioning, and it appreciates cards that help it survive long enough to become a late-game nuisance. Build it into a deck that can keep the board under pressure, then use Shadow Ball to pick off key pieces while your opponent scrambles to recover.

Generated using gpt-5.4-mini · Updated at 2026-08-12 12:40:43 UTC

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