Home / Pokemon / Dragon Majesty / Lance ◇
Lance ◇
-
Trainer

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent’s last turn.

Search your deck for up to 2 Dragon Pokémon and put them onto your Bench. Then, shuffle your deck.

Rare · sm7.5 -/-
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare · Trainer

Lance ◇

Rare · Trainer · Dragon Majesty
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent’s last turn.

Search your deck for up to 2 Dragon Pokémon and put them onto your Bench. Then, shuffle your deck.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Lance ◇ from Dragon Majesty is a classic comeback trainer that rewards you for absorbing a knockout and immediately converting that setback into board presence. Since it only works after one of your Pokémon was KO’d on your opponent’s last turn, it fits best in tempo and midrange Dragon decks that want to refill the Bench fast rather than passively rebuild. Searching up to two Dragon Pokémon straight onto the Bench can swing games by setting up attackers, evolving lines, or bench-sitters that provide abilities and future damage pressure. It pairs especially well with decks that run basic Dragon attackers or evolution chains that need multiple pieces in play, and it gets even stronger if your list can convert Bench setup into immediate attacks. A useful deckbuilding tip is to include flexible Dragon Pokémon with strong on-entry value so Lance ◇ turns a loss into an explosive counterpunch instead of just a recovery play.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Lance ◇ from Dragon Majesty is a classic comeback trainer that rewards you for absorbing a knockout and immediately converting that setback into board presence. Since it only works after one of your Pokémon was KO’d on your opponent’s last turn, it fits best in tempo and midrange Dragon decks that want to refill the Bench fast rather than passively rebuild. Searching up to two Dragon Pokémon straight onto the Bench can swing games by setting up attackers, evolving lines, or bench-sitters that provide abilities and future damage pressure. It pairs especially well with decks that run basic Dragon attackers or evolution chains that need multiple pieces in play, and it gets even stronger if your list can convert Bench setup into immediate attacks. A useful deckbuilding tip is to include flexible Dragon Pokémon with strong on-entry value so Lance ◇ turns a loss into an explosive counterpunch instead of just a recovery play.

Generated using gpt-5.4-mini · Updated at 2026-08-11 09:40:45 UTC

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