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Metal Goggles
NM
LP
MP
HP

Viewing offers in Near Mint condition

Secret Rare · Trainer

Metal Goggles

Secret Rare · Trainer · Team Up
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

The Metal Pokémon this card is attached to takes 30 less damage from your opponent’s attacks (after applying Weakness and Resistance), and your opponent’s attacks and Abilities can’t put damage counters on it.

Card Details

-/-Power / Toughness
-Mana Cost
2Prints

Character Background

Metal Goggles is a straightforward but highly effective defensive tool for Metal decks, best supporting a control-to-tempo game plan by making a key attacker much harder to remove. The damage reduction applies after Weakness and Resistance, so it remains relevant even when opponents try to push through with efficient hit calculations, while the second clause shuts down damage counters from attacks and Abilities, blanking a lot of incremental pressure and spread-based chip damage. In practice, this makes it excellent on bulky Metal attackers that want to stay active for multiple turns, such as tanks that already trade favorably through strong HP or self-sustaining attacks. It pairs especially well with decks that recycle an attached Metal Pokémon turn after turn, letting you force awkward prize math and protect a central win condition. If your list relies on one large, durable attacker rather than constant switching, Metal Goggles can buy exactly the tempo needed to outlast aggressive lines and stabilize the board.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Metal Goggles is a straightforward but highly effective defensive tool for Metal decks, best supporting a control-to-tempo game plan by making a key attacker much harder to remove. The damage reduction applies after Weakness and Resistance, so it remains relevant even when opponents try to push through with efficient hit calculations, while the second clause shuts down damage counters from attacks and Abilities, blanking a lot of incremental pressure and spread-based chip damage. In practice, this makes it excellent on bulky Metal attackers that want to stay active for multiple turns, such as tanks that already trade favorably through strong HP or self-sustaining attacks. It pairs especially well with decks that recycle an attached Metal Pokémon turn after turn, letting you force awkward prize math and protect a central win condition. If your list relies on one large, durable attacker rather than constant switching, Metal Goggles can buy exactly the tempo needed to outlast aggressive lines and stabilize the board.

Generated using gpt-5.4-mini · Updated at 2026-10-02 06:10:44 UTC

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