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Pawmot ex
Oracle Text
Attack Zap Kick (60)
Attack Levin Strike: Discard 2 {L} Energy from this Pokémon. This attack does 220 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Card Details
Character Background
Pawmot ex from Obsidian Flames looks like a fast Lightning finisher built for tempo and aggressive midgame pressure rather than long, grindy value wars. Zap Kick for 60 is serviceable for setting early math, but Levin Strike is the real incentive: 220 damage to any opposing Pokémon is enough to threaten many key ex Pokémon and pick off vulnerable Bench targets without caring about Weakness or Resistance there. The catch is the two Energy discard, so this card performs best in lists that can recycle Lightning Energy or accelerate them back onto the board, such as engines that move Energy from the discard pile or attach extra Energy in a single turn. Pairing Pawmot ex with switching effects also helps you keep pressure on the opponent while resetting attackers as needed. In practice, it rewards a hit-and-run plan: build quickly, take a decisive knockout, then continue chaining attackers before the Energy cost slows you down.
Generated using gpt-5.4-mini
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Character Background
Pawmot ex from Obsidian Flames looks like a fast Lightning finisher built for tempo and aggressive midgame pressure rather than long, grindy value wars. Zap Kick for 60 is serviceable for setting early math, but Levin Strike is the real incentive: 220 damage to any opposing Pokémon is enough to threaten many key ex Pokémon and pick off vulnerable Bench targets without caring about Weakness or Resistance there. The catch is the two Energy discard, so this card performs best in lists that can recycle Lightning Energy or accelerate them back onto the board, such as engines that move Energy from the discard pile or attach extra Energy in a single turn. Pairing Pawmot ex with switching effects also helps you keep pressure on the opponent while resetting attackers as needed. In practice, it rewards a hit-and-run plan: build quickly, take a decisive knockout, then continue chaining attackers before the Energy cost slows you down.
Generated using gpt-5.4-mini · Updated at 2026-08-12 07:10:45 UTC
