Home / Pokemon / Surging Sparks / Technical Machine: Fluorite
Technical Machine: Fluorite
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Trainer

Technical Machine: Fluorite

Uncommon · Trainer · Surging Sparks
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

The Pokémon this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.) If this card is attached to 1 of your Pokémon, discard it at the end of your turn.
Attack Fluorite: Discard all Energy from this Pokémon, and heal all damage from each of your Tera Pokémon.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Technical Machine: Fluorite is a sharp value tool that rewards careful timing rather than raw aggression. Its attack asks you to discard all Energy from the active user, but in exchange it fully heals every one of your Tera Pokémon, making it a powerful swing card for midrange and control decks built to outlast exchanges. The best plan is to attach it to a sturdy Tera attacker, survive long enough to absorb damage, then convert a turn of breathing room into a board-wide reset. Because the card is discarded at end of turn, you generally want to use it when you can immediately stabilize or force a favorable trade. It pairs especially well with Energy acceleration and recovery, such as decks that can reattach quickly or recycle discarded Energy after the heal. In practice, Fluorite shines when your list can pivot between offense and sustain, turning one wounded Tera Pokémon into a tempo reset for the whole field.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Technical Machine: Fluorite is a sharp value tool that rewards careful timing rather than raw aggression. Its attack asks you to discard all Energy from the active user, but in exchange it fully heals every one of your Tera Pokémon, making it a powerful swing card for midrange and control decks built to outlast exchanges. The best plan is to attach it to a sturdy Tera attacker, survive long enough to absorb damage, then convert a turn of breathing room into a board-wide reset. Because the card is discarded at end of turn, you generally want to use it when you can immediately stabilize or force a favorable trade. It pairs especially well with Energy acceleration and recovery, such as decks that can reattach quickly or recycle discarded Energy after the heal. In practice, Fluorite shines when your list can pivot between offense and sustain, turning one wounded Tera Pokémon into a tempo reset for the whole field.

Generated using gpt-5.4-mini · Updated at 2026-08-28 05:10:56 UTC

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