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Tyme
Oracle Text
Tell your opponent the name of a Pokémon in your hand and put that Pokémon face down in front of you. Your opponent guesses that Pokémon's HP, and then you reveal it. If your opponent guessed right, they draw 4 cards. If they guessed wrong, you draw 4 cards. Then, return the Pokémon to your hand.
Card Details
Character Background
Tyme is a wonderfully mischievous Trainer that turns hidden information into a small mind game, and it fits best in value-oriented decks that can afford a bit of variance while pressuring the opponent’s decisions. By naming a Pokémon in your hand and forcing a guess at its HP, you create a bluffing mini-game where the odds often favor you if your deck includes Pokémon with awkward or unusual HP totals. In practice, this card shines in control or midrange lists that want to cycle resources without committing board presence, especially when paired with search effects to find the right target and with hand-smoothing tools that let you choose between multiple options. If you can hide a high-HP wall or an oddly statted tech attacker, Tyme can punish opponents who overestimate, refilling your hand with four cards. Even when they guess correctly, the card still gives you information and tempo to plan the next turn.
Generated using gpt-5.4-mini
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Character Background
Tyme is a wonderfully mischievous Trainer that turns hidden information into a small mind game, and it fits best in value-oriented decks that can afford a bit of variance while pressuring the opponent’s decisions. By naming a Pokémon in your hand and forcing a guess at its HP, you create a bluffing mini-game where the odds often favor you if your deck includes Pokémon with awkward or unusual HP totals. In practice, this card shines in control or midrange lists that want to cycle resources without committing board presence, especially when paired with search effects to find the right target and with hand-smoothing tools that let you choose between multiple options. If you can hide a high-HP wall or an oddly statted tech attacker, Tyme can punish opponents who overestimate, refilling your hand with four cards. Even when they guess correctly, the card still gives you information and tempo to plan the next turn.
Generated using gpt-5.4-mini · Updated at 2026-08-12 06:40:42 UTC
