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Beedrill V
Oracle Text
Attack Twineedle (40×): Flip 2 coins. This attack does 40 damage for each heads.
Attack Swarming Sting: This attack does 50 damage to 1 of your opponent's Pokémon for each of your Beedrill V in play. (Don't apply Weakness and Resistance for Benched Pokémon.)
Card Details
Character Background
Beedrill V from Astral Radiance is a sharp, swarm-oriented Basic Grass attacker that rewards an aggressive tempo plan built around flooding the board with copies of itself. Twineedle is the unreliable-but-high-ceiling opener, capable of swinging for 80 damage with two heads, while Swarming Sting is the real payoff, scaling to 50 damage per Beedrill V in play and letting you pressure the Bench without worrying about Weakness or Resistance there. That makes the card especially appealing in a combo-leaning aggro list that prioritizes quick setup and board density over one giant attacker. A strong deckbuilding tip is to pair it with search and recursion that can consistently fill multiple Beedrill V slots, then use switching and gust effects to keep targets exposed while you build numbers. Thematically, it feels like a coordinated hive assault: not a single dominant bee, but a dangerous swarm that overwhelms opponents through sheer formation and momentum.
Generated using gpt-5.4-mini
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Character Background
Beedrill V from Astral Radiance is a sharp, swarm-oriented Basic Grass attacker that rewards an aggressive tempo plan built around flooding the board with copies of itself. Twineedle is the unreliable-but-high-ceiling opener, capable of swinging for 80 damage with two heads, while Swarming Sting is the real payoff, scaling to 50 damage per Beedrill V in play and letting you pressure the Bench without worrying about Weakness or Resistance there. That makes the card especially appealing in a combo-leaning aggro list that prioritizes quick setup and board density over one giant attacker. A strong deckbuilding tip is to pair it with search and recursion that can consistently fill multiple Beedrill V slots, then use switching and gust effects to keep targets exposed while you build numbers. Thematically, it feels like a coordinated hive assault: not a single dominant bee, but a dangerous swarm that overwhelms opponents through sheer formation and momentum.
Generated using gpt-5.4-mini · Updated at 2026-08-12 06:20:42 UTC
