Home / Pokemon / Lost Origin / Komala
Komala
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Basic - Colorless

Komala

Uncommon · Pokemon - Basic - Colorless · Lost Origin
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability All Just a Dream: If this Pokémon is Asleep and is Knocked Out by damage from an attack from your opponent's Pokémon, your opponent can't take any Prize cards for it.
Attack Collapse (60): This Pokémon is now Asleep.

Card Details

-/-Power / Toughness
-Mana Cost
7Prints

Character Background

Komala is a delightfully odd promo that turns its own sleepiness into a win condition, and that gives it a niche but real combo-control role. Comatose means every Energy attachment from hand while it is Active immediately puts it to Sleep, which is normally a drawback but here is the setup for Hypno Roll, a clean 100-damage attack that only works while it’s Asleep. The game plan is simple: keep Komala Active, attach Energy directly to it, and attack in a rhythm that preserves its sleepy state rather than curing it. It pairs well with effects that can move Energy from hand efficiently or recycle it, and with cards that protect a low-commitment attacker long enough to keep the loop going. In practice, Komala best rewards a tempo-minded list that wants a modest, repeatable hitter rather than a fast aggro opener or a pure control piece, and it especially likes support that helps manage Retreat and healing.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Komala is a delightfully odd promo that turns its own sleepiness into a win condition, and that gives it a niche but real combo-control role. Comatose means every Energy attachment from hand while it is Active immediately puts it to Sleep, which is normally a drawback but here is the setup for Hypno Roll, a clean 100-damage attack that only works while it’s Asleep. The game plan is simple: keep Komala Active, attach Energy directly to it, and attack in a rhythm that preserves its sleepy state rather than curing it. It pairs well with effects that can move Energy from hand efficiently or recycle it, and with cards that protect a low-commitment attacker long enough to keep the loop going. In practice, Komala best rewards a tempo-minded list that wants a modest, repeatable hitter rather than a fast aggro opener or a pure control piece, and it especially likes support that helps manage Retreat and healing.

Generated using gpt-5.4-mini · Updated at 2026-08-12 06:11:11 UTC

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