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Rapidash
NM
LP
MP
HP

Viewing offers in Near Mint condition

Holo Rare · Pokemon - Stage1 - Fire

Rapidash

Holo Rare · Pokemon - Stage1 - Fire · Silver Tempest
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Heat Boost: Once during your turn, you may discard a Fire Energy card from your hand in order to use this Ability. During this turn, your Fire Pokémon's attacks do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Attack Fire Mane (60)

Card Details

-/-Power / Toughness
-Mana Cost
29Prints

Character Background

Rapidash from Jungle fits best into an aggressive tempo plan, using its Stage 1 body to keep pressure on the opponent while threatening a little disruption. Stomp is a straightforward attacker’s tool: even when the coin misses, 20 damage is serviceable, and the heads bonus nudges it into a cleaner 30 for finishing weakened Basics. Agility is the more interesting option, especially in decks that want to force awkward turns; the 30 damage is modest, but the chance to blank all effects, including damage, can buy a full turn against key attackers or status-heavy strategies. Because both attacks lean on coin flips, Rapidash appreciates support that stabilizes damage output and keeps your board moving, so pair it with Energy acceleration or colorless-friendly backup attackers that can punish turns when you whiff. Thematically, it feels like a blazing, hard-to-pin-down runner, and in play it rewards players who value pressure, flexibility, and tempo swings over raw consistency.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Rapidash from Jungle fits best into an aggressive tempo plan, using its Stage 1 body to keep pressure on the opponent while threatening a little disruption. Stomp is a straightforward attacker’s tool: even when the coin misses, 20 damage is serviceable, and the heads bonus nudges it into a cleaner 30 for finishing weakened Basics. Agility is the more interesting option, especially in decks that want to force awkward turns; the 30 damage is modest, but the chance to blank all effects, including damage, can buy a full turn against key attackers or status-heavy strategies. Because both attacks lean on coin flips, Rapidash appreciates support that stabilizes damage output and keeps your board moving, so pair it with Energy acceleration or colorless-friendly backup attackers that can punish turns when you whiff. Thematically, it feels like a blazing, hard-to-pin-down runner, and in play it rewards players who value pressure, flexibility, and tempo swings over raw consistency.

Generated using gpt-5.4-mini · Updated at 2026-08-08 18:40:42 UTC

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