Viewing offers in Near Mint condition
Mr. Mime
Oracle Text
Ability Bench Barrier: Prevent all damage done to your Benched Pokémon by attacks.
Attack Juggling (10×): Flip 4 coins. This attack does 10 damage times the number of heads.
Card Details
Character Background
Mr. Mime from Jungle is a classic control piece, built to frustrate big attackers and buy time rather than race for prizes. Invisible Wall is the real story: any attack that would deal 30 or more damage to it gets completely blanked, even from your own side, so it punishes inefficient attackers and forces opponents to find status conditions, damage spread, or low-number chip attacks to break through. That makes it especially strong in tempo and stall-oriented Psychic shells, where you can slow the game while setting up stronger finishers. Meditate is a neat payoff in those same decks, since it scales with existing damage counters and can clean up wounded Pokémon for efficient trades. Pair Mr. Mime with spread damage or softening effects like Pokémon that place counters, then let Meditate convert that setup into a surprisingly relevant swing. Just remember its wall shuts off while Asleep, Confused, or Paralyzed, so status protection is important.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Mr. Mime
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Mr. Mime from Jungle is a classic control piece, built to frustrate big attackers and buy time rather than race for prizes. Invisible Wall is the real story: any attack that would deal 30 or more damage to it gets completely blanked, even from your own side, so it punishes inefficient attackers and forces opponents to find status conditions, damage spread, or low-number chip attacks to break through. That makes it especially strong in tempo and stall-oriented Psychic shells, where you can slow the game while setting up stronger finishers. Meditate is a neat payoff in those same decks, since it scales with existing damage counters and can clean up wounded Pokémon for efficient trades. Pair Mr. Mime with spread damage or softening effects like Pokémon that place counters, then let Meditate convert that setup into a surprisingly relevant swing. Just remember its wall shuts off while Asleep, Confused, or Paralyzed, so status protection is important.
Generated using gpt-5.4-mini · Updated at 2026-08-21 11:40:46 UTC
