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Zygarde-EX
-
Pokemon - Fighting

Attack Land’s Pulse (20+): If there is any Stadium card in play, this attack does 20 more damage.
Attack Cell Storm (60): Heal 30 damage from this Pokémon.
Attack Land's Wrath (100)

Rare · xya -/-
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare · Pokemon - Fighting

Zygarde-EX

Rare · Pokemon - Fighting · Yellow A Alternate
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Land’s Pulse (20+): If there is any Stadium card in play, this attack does 20 more damage.
Attack Cell Storm (60): Heal 30 damage from this Pokémon.
Attack Land's Wrath (100)

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Zygarde-EX fits best into a midrange value or tempo plan, where it can pressure the opponent while keeping itself on the board long enough to matter. Land’s Pulse is the key hook: at 20 damage, it becomes a clean 40 whenever a Stadium is in play, so this card naturally rewards decks that can maintain Stadium control instead of treating them as one-offs. That makes it a strong pairing with dense Stadium counts and cards that recycle or replace them on demand. Cell Storm is the staying-power attack, healing 30 damage while dealing 60, which helps Zygarde-EX win trades against modest attackers and survive awkward turns. Land’s Wrath gives a straightforward 100 for closing power when you need to pivot from chip damage to a knockout. Thematically, it feels like an ancient guardian of the land: resilient, territorial, and strongest when the battlefield itself is shaped to its advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Zygarde-EX fits best into a midrange value or tempo plan, where it can pressure the opponent while keeping itself on the board long enough to matter. Land’s Pulse is the key hook: at 20 damage, it becomes a clean 40 whenever a Stadium is in play, so this card naturally rewards decks that can maintain Stadium control instead of treating them as one-offs. That makes it a strong pairing with dense Stadium counts and cards that recycle or replace them on demand. Cell Storm is the staying-power attack, healing 30 damage while dealing 60, which helps Zygarde-EX win trades against modest attackers and survive awkward turns. Land’s Wrath gives a straightforward 100 for closing power when you need to pivot from chip damage to a knockout. Thematically, it feels like an ancient guardian of the land: resilient, territorial, and strongest when the battlefield itself is shaped to its advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-21 15:10:43 UTC

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