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Ho-Oh BREAK
NM
LP
MP
HP

Viewing offers in Near Mint condition

Promo · Pokemon - BREAK - Fire

Ho-Oh BREAK

Promo · Pokemon - BREAK - Fire · XY Black Star Promos
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Shining Flame (160): This Pokémon can't use Shining Flame during your next turn.
Attack (160)

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Ho-Oh BREAK is a flashy finisher that fits best in a tempo or midrange Fire deck, where you want to convert setup into immediate pressure rather than grind indefinitely. Shining Flame hits for 160, which is enough to threaten most key threats in the XY era, but the self-lock on the following turn means you should treat it as a burst weapon, not a repeating attack. The ideal plan is to pair it with energy acceleration and pivoting tools so Ho-Oh can come down, swing once, and then either retreat or be replaced while you prepare the next attacker. In practice, it works well beside Fire acceleration engines and decks that can recycle basic Energy from the discard, letting you keep the pressure high. Because BREAK cards inherit the HP of their previous form, careful sequencing matters; promote Ho-Oh only when the prize trade is favorable. Thematically, it feels like a blazing, one-turn sunrise: overwhelming when timed correctly, but best used with discipline.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Ho-Oh BREAK is a flashy finisher that fits best in a tempo or midrange Fire deck, where you want to convert setup into immediate pressure rather than grind indefinitely. Shining Flame hits for 160, which is enough to threaten most key threats in the XY era, but the self-lock on the following turn means you should treat it as a burst weapon, not a repeating attack. The ideal plan is to pair it with energy acceleration and pivoting tools so Ho-Oh can come down, swing once, and then either retreat or be replaced while you prepare the next attacker. In practice, it works well beside Fire acceleration engines and decks that can recycle basic Energy from the discard, letting you keep the pressure high. Because BREAK cards inherit the HP of their previous form, careful sequencing matters; promote Ho-Oh only when the prize trade is favorable. Thematically, it feels like a blazing, one-turn sunrise: overwhelming when timed correctly, but best used with discipline.

Generated using gpt-5.4-mini · Updated at 2026-08-21 13:20:45 UTC

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