Rare
Baxter, Fly in the Ointment
Legendary Creature — Insect Mutant Scientist
Viewing offers in Near Mint condition
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Echo Mage is a classic value engine for spellslinger decks, turning every turn cycle into a question of how much mana you can spare to “buy back” your best instant or sorcery effects. In play, it fits best in control or combo shells that can protect a slow setup: level it up early, then let it sit behind a 2/4 or 2/5 body while threatening explosive copies of removal, draw spells, burn, or extra-turn effects. The real payoff is flexibility, since copying targeted spells lets you retarget removal or double up on cantrips and tutors. A strong deckbuilding tip is to pair it with cheap interaction and high-impact spells like Counterspell variants, Arcane Denial, or card-draw sorceries, plus untap effects such as Twiddle-style cards to reuse the tap ability. At level 4+, it becomes especially punishing, effectively turning one premium spell into three total resolutions and forcing opponents to answer it quickly.
Generated using gpt-5.4-mini
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Cards frequently seen in the same public decks as this card.
Rare
Legendary Creature — Insect Mutant Scientist
Rare
Land
Uncommon
Artifact
Common
Land
Common
Basic Land — Island
Echo Mage is a classic value engine for spellslinger decks, turning every turn cycle into a question of how much mana you can spare to “buy back” your best instant or sorcery effects. In play, it fits best in control or combo shells that can protect a slow setup: level it up early, then let it sit behind a 2/4 or 2/5 body while threatening explosive copies of removal, draw spells, burn, or extra-turn effects. The real payoff is flexibility, since copying targeted spells lets you retarget removal or double up on cantrips and tutors. A strong deckbuilding tip is to pair it with cheap interaction and high-impact spells like Counterspell variants, Arcane Denial, or card-draw sorceries, plus untap effects such as Twiddle-style cards to reuse the tap ability. At level 4+, it becomes especially punishing, effectively turning one premium spell into three total resolutions and forcing opponents to answer it quickly.
Generated using gpt-5.4-mini · Updated at 2026-09-30 23:10:43 UTC