Home / Magic: The Gathering / Teenage Mutant Ninja Turtles Eternal / Bebop, Skull & Crossbones
Bebop, Skull & Crossbones
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Legendary Creature — Boar Mutant

Bebop, Skull & Crossbones

rare · Legendary Creature — Boar Mutant · Teenage Mutant Ninja Turtles Eternal
$0.30
Low
$0.35
Market
$0.44
High

Oracle Text

Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, then shuffle.)
Deathtouch
Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.

Card Details

2/1Power / Toughness
{1}{B}Mana Cost
1Prints

Character Background

Bebop, Skull & Crossbones is a sneaky value creature that best fits an aggro-tempo shell, with a strong side of menace-forced trading and late-game card advantage. A 2/1 deathtouch for two mana makes blocking miserable, and the partner-style tutor for Rocksteady gives the card real deckbuilding incentive: if you’re in black, you want to lean into the Mutant pair and maximize ways to keep Bebop alive long enough to connect. The combat-damage trigger rewards counters especially well, so effects that add +1/+1 counters, keep him equipped, or protect him from removal can turn each hit into a dangerous draw burst. The life loss matters, but in a deck that pressures life totals and uses deathtouch to clear lanes, it’s often an acceptable cost. Think of Bebop as a ruthless pirate bruiser: he wants to slip through, cash in on damage, and snowball hand size while the opponent is forced to play on the back foot.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.30 - $0.44
At the current market price of $0.35.
Average Time to Sell
3 days
At the current market price of $0.35.

Public Decks Using This Card

Related Cards

Cards frequently seen in the same public decks as this card.

Character Background

Bebop, Skull & Crossbones is a sneaky value creature that best fits an aggro-tempo shell, with a strong side of menace-forced trading and late-game card advantage. A 2/1 deathtouch for two mana makes blocking miserable, and the partner-style tutor for Rocksteady gives the card real deckbuilding incentive: if you’re in black, you want to lean into the Mutant pair and maximize ways to keep Bebop alive long enough to connect. The combat-damage trigger rewards counters especially well, so effects that add +1/+1 counters, keep him equipped, or protect him from removal can turn each hit into a dangerous draw burst. The life loss matters, but in a deck that pressures life totals and uses deathtouch to clear lanes, it’s often an acceptable cost. Think of Bebop as a ruthless pirate bruiser: he wants to slip through, cash in on damage, and snowball hand size while the opponent is forced to play on the back foot.

Generated using gpt-5.4-mini · Updated at 2026-09-30 23:10:43 UTC

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