Home / Magic: The Gathering / Teenage Mutant Ninja Turtles Eternal / Endless Foot Assault
Endless Foot Assault
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Enchantment

Endless Foot Assault

rare · Enchantment · Teenage Mutant Ninja Turtles Eternal
$3.25
Low
$3.82
Market
$4.77
High

Oracle Text

Squad {1}{W} (As an additional cost to cast this spell, you may pay {1}{W} any number of times. When this enchantment enters, create that many tokens that are copies of it.)
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.

Card Details

-/-Power / Toughness
{2}{W}Mana Cost
1Prints

Character Background

Endless Foot Assault is a very MTG-style engine for go-wide aggression, but it does its best work in a value-aggro shell that can keep attacking turn after turn. The card’s Squad ability lets you overpay to clone the enchantment itself, so one cast can snowball into multiple triggers and an absurd number of tapped-and-attacking 1/1 Ninja tokens. Because those tokens are black, they slot neatly into sacrifice, aristocrats, or recursion plans, while the enchantment’s attack trigger pressures every opponent at once, making it especially punishing in multiplayer. It pairs well with effects that grant vigilance or extra combat steps, since each attack creates more bodies and increases total damage output. Deckbuilding tip: use cheap protection for the enchantment and cards that reward token generation, such as anthem effects or death payoffs, to turn this into a resilient board engine rather than a one-shot swarm.

Generated using gpt-5.4-mini

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Suggested Pricing
$3.25 - $4.77
At the current market price of $3.82.
Average Time to Sell
3 days
At the current market price of $3.82.

Public Decks Using This Card

Related Cards

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Character Background

Endless Foot Assault is a very MTG-style engine for go-wide aggression, but it does its best work in a value-aggro shell that can keep attacking turn after turn. The card’s Squad ability lets you overpay to clone the enchantment itself, so one cast can snowball into multiple triggers and an absurd number of tapped-and-attacking 1/1 Ninja tokens. Because those tokens are black, they slot neatly into sacrifice, aristocrats, or recursion plans, while the enchantment’s attack trigger pressures every opponent at once, making it especially punishing in multiplayer. It pairs well with effects that grant vigilance or extra combat steps, since each attack creates more bodies and increases total damage output. Deckbuilding tip: use cheap protection for the enchantment and cards that reward token generation, such as anthem effects or death payoffs, to turn this into a resilient board engine rather than a one-shot swarm.

Generated using gpt-5.4-mini · Updated at 2026-09-30 23:10:43 UTC

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